Seems like it’s becoming a tradition to fill this blog mostly with roughly yearly recaps (see 2017, 2018, 2019, and 2023). And you know what? I’m good with that! So, without further ado, let’s dive into recent projects!
Pincrediball
Let’s start with the biggest project of the year! In my eight-week sabbatical I decided to learn how to design, build, and publish a full game. And I got there in the end!
Here are all the interesting resources to have a look at:
- Pincrediball.com
- GitHub.com
- Published game
- Social media
It’s not the best game in the world, but I am extremely proud that I created and published a game without any prior experience in the field (outside programming business line applications of course).
Tierdom
Another pretty big project in 2023 was “Tierdom“: a web application where you can show a ranked list of things you’ve enjoyed. Games, books, movies, … you name it! It’s here to solve a particular gripe with platforms like IMDB or BoardGameGeek or similar: those platforms are great but they might rug-pull at any time they please. With Tierdom, you own your own words and ratings!
Here’s a quick screenshot:

And here are the main links at the moment:
- tierdom.jeroenheijmans.nl is the current home for sort-off a “closed beta” with only my own rankings
- GitHub has the source (open for viewing but no license yet!) in case you’re curious
I’m still planning on turning this into an online service of some kind, to let others benefit as well. Stay tuned!
Blog posts
Although I didn’t write on this blog, as mentioned above I did write a ton of posts on the Pincrediball devlog. A whopping 39 blog posts in total!! So no wonder I didn’t feel like writing much more here.
Oh, and here are some posts I wrote for my employer’s blog:
- January 2024: a (Dutch) post congratulating the winners of the Infi Advent of Code 2023 puzzle.
- July 2023: a (Dutch) post titled “Hardware! (Part 3: The Rest)“
- April 2023: a (Dutch) post titled “Hardware! (Part 2: Randapparatuur)“
- February 2023: a (Dutch) post titled “Hardware! (Part 1: Laptops)“
Advent of Code
Again, a separate section for the yearly programming puzzles challenge. Same three mini-projects as all previous years:
- My AoC 2023 solutions in TypeScript. No room for learning a new language, but I did use the Deno runtime this year for a change of pace.
- The AoC 2023 Survey and its Results. The web-based results dashboards is paying off, and I’ve polished and updated it this year to become even better!
- The AoC Browser Extension got some significant love again, with a bunch of contributions from the community again. A couple of thousand installs so quite a few folks enjoying our work!
What’s next!?
Above is the stuff I’ve been busy with in the past year or so. It’s unclear what’s next, although improving Tierdom is pretty high up the list. I’d recommend staying tuned for the next recap to know how things turned out!